RANK 1 • You Came To The Wrong Neighborhood: Looks like you’re out of luck, or really lost - you’ve stumbled into gang territory and it’s pretty obvious. And you’re gonna have to move fast before you get made as an easy mark. • Deal Gone Wrong: Through no fault of your own, the business you’re in - tea house, restaurant, store, whichever - was the site of a black market deal which has suddenly gone awry. There are voices raised in anger, and weapons drawn, and someone’s going to be injured...if they’re lucky."
RANK 2 • Oh God, Youths!: Aww, look at the kids! Wait. Wait, that’s not so cute...you’re swarmed by a group of street kids, and they nab about half the money you’re carrying, and/or something small of import. If you chase them down, though, prepare to look like the bad guy. They’re just kids!
RANK 3 • Unearned Reputation: You find a gold piece where the face on the coin has been carved into an elegant skull, and a strange symbol on the back. When you are targeted by a pickpocket, they later return your entire purse and apologize in person before fleeing in terror. • No Good Deed Goes Unpunished: You managed to break up a lovers quarrel in the park, but now there’s a Kin’nal who is utterly smitten with their ‘saviour’. Unfortunately for you, your subtle hints and body language are not universal and they keep misinterpreting your signals. A flat ‘no’ should do the trick. Unless you’re into this kind of thing.
RANK 4 • Early Warning: Someone slips a note under your door, warning you to stay away from a certain shop tomorrow. Later, you learn it was the site of an armed robbery.
RANK 5 • Justice Really IS Blind: You commit a small crime, and realize too late that a member of the Sentry is nearby. However, they don’t react, and merely look the other way - literally. You’ve got a pass, this time at least.
CRIME
RANK 1
• You Came To The Wrong Neighborhood: Looks like you’re out of luck, or really lost - you’ve stumbled into gang territory and it’s pretty obvious. And you’re gonna have to move fast before you get made as an easy mark.
• Deal Gone Wrong: Through no fault of your own, the business you’re in - tea house, restaurant, store, whichever - was the site of a black market deal which has suddenly gone awry. There are voices raised in anger, and weapons drawn, and someone’s going to be injured...if they’re lucky."
RANK 2
• Oh God, Youths!: Aww, look at the kids! Wait. Wait, that’s not so cute...you’re swarmed by a group of street kids, and they nab about half the money you’re carrying, and/or something small of import. If you chase them down, though, prepare to look like the bad guy. They’re just kids!
RANK 3
• Unearned Reputation: You find a gold piece where the face on the coin has been carved into an elegant skull, and a strange symbol on the back. When you are targeted by a pickpocket, they later return your entire purse and apologize in person before fleeing in terror.
• No Good Deed Goes Unpunished: You managed to break up a lovers quarrel in the park, but now there’s a Kin’nal who is utterly smitten with their ‘saviour’. Unfortunately for you, your subtle hints and body language are not universal and they keep misinterpreting your signals. A flat ‘no’ should do the trick. Unless you’re into this kind of thing.
RANK 4
• Early Warning: Someone slips a note under your door, warning you to stay away from a certain shop tomorrow. Later, you learn it was the site of an armed robbery.
RANK 5
• Justice Really IS Blind: You commit a small crime, and realize too late that a member of the Sentry is nearby. However, they don’t react, and merely look the other way - literally. You’ve got a pass, this time at least.