I have a quick scattering of questions based on what I read in the information pages. (Which are detailed and inspiring for future plotting, thank you!)
1. If a character comes with technology from their world – cellphone, tablet, or the like – is it conceivable that they could find a way to still access and recharge the item? Perhaps by bringing it to Opara and asking for an adapter?
2. Since the Kedan are shapeshifters, do they have some sort of identification? To be precise, how do you know the person you are talking to is who they say they are, if they can alter their appearance at will?
3. How is following multiple faiths viewed in general? Is broad interest and exploration accepted, or loyalty to one expected? (For example, someone appeasing to both the Spirits of Fortune and Kaka’i for a safe sea voyage.)
4. In TuShanshu, I seem to recall reading that firearms were rare. Is that still the case? (Mainly wondering what sort of weaponry is available for characters to purchase and carry.)
5. When characters arrive, how will they become aware they now have magic - and what that magic does? (Especially in regard to characters from mundane worlds, since they wouldn’t have a frame of reference for what magic feels like or how to use it.) Is it intuitive?
Worldbuilding and culture related questions
1. If a character comes with technology from their world – cellphone, tablet, or the like – is it conceivable that they could find a way to still access and recharge the item? Perhaps by bringing it to Opara and asking for an adapter?
2. Since the Kedan are shapeshifters, do they have some sort of identification? To be precise, how do you know the person you are talking to is who they say they are, if they can alter their appearance at will?
3. How is following multiple faiths viewed in general? Is broad interest and exploration accepted, or loyalty to one expected? (For example, someone appeasing to both the Spirits of Fortune and Kaka’i for a safe sea voyage.)
4. In TuShanshu, I seem to recall reading that firearms were rare. Is that still the case? (Mainly wondering what sort of weaponry is available for characters to purchase and carry.)
5. When characters arrive, how will they become aware they now have magic - and what that magic does? (Especially in regard to characters from mundane worlds, since they wouldn’t have a frame of reference for what magic feels like or how to use it.) Is it intuitive?