Since this is a new game, I have a few generalised questions:
What sort of tone/content are you aiming for? Are you intending to run light-hearted shenanigans events, regular gritty conflict, etc? Are you intending an overarching metaplot to interact with, or a more sandboxy approach with colourful events?
I can see you have a mission log page thats locked, is that a place holder for a sort of event log with events being missions or for a character based missions system?
I realise this may change, it's just to help me gauge who I should reserve!
no subject
Since this is a new game, I have a few generalised questions:
What sort of tone/content are you aiming for? Are you intending to run light-hearted shenanigans events, regular gritty conflict, etc? Are you intending an overarching metaplot to interact with, or a more sandboxy approach with colourful events?
I can see you have a mission log page thats locked, is that a place holder for a sort of event log with events being missions or for a character based missions system?
I realise this may change, it's just to help me gauge who I should reserve!